Tuesday, February 1, 2011

Dead Space 2 DLC - Martial Law pack Free

 

Dead Space 2 Martial Law Pack  

Martial Law Pack includes:

EarthGov Security Suit (5% damage bonus for any Detonator, Seeker Rifle and Pulse Rifle)
EarthGov Pulse Rifle (alt-fire damage +5%, reload speed -10%)
EarthGov Detonator (Primary fire damage +10%, firing speed +5%)
EarthGov Seeker Rifle (Primary fire damage +5%, firing speed +5%)

Bloody Vintage Suit (5% damage bonus for any Flamethrower, Javelin Gun and Force Gun)
Bloody Javelin Gun (alt-fire damage +10%, reload speed -5%)
Bloody Flamethrower (Primary fire damage +5%, reload speed -10%)
Bloody Force Gun (alt-fire damage +10%, firing speed +5%)


Dead Space 2: Hazard Pack Free


Dead Space 2: Hazard Pack    

Occupational Hazard Pack includes:

Hazard Suit (+10% medpack bonus)
Hazard Line Gun (alt-fire damage +5%, reload speed -5%)

Triage Suit (+5% increase in Stasis duration)
Triage Javelin Gun (primary fire damage +10%, reload speed -5)

Shockpoint Suit (decreases Stasis recharge time 5%)
Shockpoint Ripper (primary fire duration +1 sec, reload speed -5%)


Dead Space 2: Supernova Pack Free

 

Dead Space 2: Supernova Pack  

Supernova Pack includes:

Agility Advanced Suit (+10% increase to Stasis duration)
Agility Plasma Cutter (reload speed -5%, firing speed +5%)
Agility Pulse Rifle (reload speed -5%, firing speed +5%)
Agility Rivet Gun (reload speed -5%, firing speed +5%)

Heavy-Duty Vintage Suit (5% damage bonus for any Line Gun, Detonator, Contact Beam)
Heavy-Duty Line Gun (primary fire damage +5%, reload speed -10)
Heavy-Duty Detonator (primary fire damage +5%, reload speed -10)
Heavy-Duty Contact Beam (primary fire damage +5%, primary fire charge reduced by 0.1s)

Forged Engineering Suit (15% medpack bonus)
Forged Plasma Cutter (primary fire damage +10%, reload speed -5%)
Forged Line Gun (alt-fire damage 10%, reload speed +5)
Forged Ripper (primary fire lasts one second longer, alt-fire damage +10%)

 

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